
Sandtick
The countdown has begun! Escape the sand and time itself, trapped inside an hourglass world.
You cannot jump whenever you want, only when time allows it. The sands never rest; run for your life, avoiding the insects that populate this strange world.
Escape!
How it works:
- The number over your head is a countdown for when you can jump. This world is messing with your abilities.
- Sand is a weapon. Throw it at an enemy to stun it for a little time, the number over its head tells you how long. Land on a stunned enemy to bounce off it.
Controls
- A / D — move left and right
- Space — throw sand
- Esc — pause
All keys can be remapped in the settings. Available in English and Italian.
A game made for the GMTK game jam 2026; theme: countdown
Credits
- Lorenzo Pezzali (rahkoon) - Game Programmer
- Giulio Tantaro (lorduke22) - Game Programmer
- Davide - Game Programmer
- Alberto Bruschi (albertoneee) - Game and Level design
- Daniele Tossi (DTChords) - Music & Sound Design
- Beatrice Raspanti (raspaberry, IG) - Artist
- Nilufar Yasmin (nilus.art) - Artist
- Anita Danese (rotes.kopfchen) - Artist
Resources used
| Published | 2 days ago |
| Status | In development |
| Platforms | HTML5, Windows, Linux |
| Authors | Albertoneee, rahkoon, lorduke22, DTChords |
| Genre | Platformer |
| Made with | Godot |
| Tags | 2D, Game Maker's Toolkit Jam, Godot, Indie, Singleplayer |
| Average session | A few minutes |
| Languages | English, Italian |
| Inputs | Keyboard, Mouse |
| Content | No generative AI was used |





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